Build Log
ForgeHome UI Polish
June 20, 2026
Fixed the week item editor, notebook classification persistence, and handoff game dead-ends — plus caught a broken production build mid-session.
Timeline
What shipped
Seed: trimmed to 3 items, db:fresh now clears captureItems + routeItems
Week item panel: title, date picker, time, location, notes all editable; Google Calendar write-back on all field changes
Week item panel: replaced day chips and 'Move to today' with a single date input
Notebook: type/priority hidden on mobile, shown as editable dropdowns on desktop
Notebook: date picker replaces 'Add to today' + 'Tomorrow' buttons; defaults to AI-suggested date or today
Notebook: 'Add to Google Calendar' checkbox appears when type is appointment, auto-checks on type change
Notebook: fixed stale closure bug — classification fields now persist correctly to DB
Handoff game: reset button on active game, bye week, and post-submission states
Handoff game: submit button on bye week so the game doesn't dead-end with no plays
Ignition: added git status clean check before retro step
“A retro written against a dirty working tree is a lie.”