Build Log · June 20, 2026

ForgeHome UI Polish

Fixed the week item editor, notebook classification persistence, and handoff game dead-ends — plus caught a broken production build mid-session.

  • ForgeHome
  • UI
  • Polish
  • Bug Fix
deploys shipped
6

deploys shipped

broken prod build caught and fixed
1

broken prod build caught and fixed

UI flows fixed or extended
4

UI flows fixed or extended

Timeline

  1. Start

    Seed cleanup

    24 notebook items → 3 representative items

  2. 15m

    Week item editor

    Added title, time, location, notes, date picker + Google Calendar write-back

  3. 30m

    Production broke

    TypeScript error in NotebookList killed the build — caught and fixed fast

  4. 45m

    Notebook classification

    Mobile hides type/priority, desktop shows editable fields; stale closure bug fixed

  5. 60m

    Handoff game

    Reset button + submit on bye week so game never dead-ends

  6. 75m

    Notebook routing

    Date picker replaces today/tomorrow buttons; appointment → Google Calendar prompt

  7. 80m

    Loop gap fixed

    Found uncommitted session work — added git status check to ignition before retro

What shipped

  • Seed: trimmed to 3 items, db:fresh now clears captureItems + routeItems

  • Week item panel: title, date picker, time, location, notes all editable; Google Calendar write-back on all field changes

  • Week item panel: replaced day chips and 'Move to today' with a single date input

  • Notebook: type/priority hidden on mobile, shown as editable dropdowns on desktop

  • Notebook: date picker replaces 'Add to today' + 'Tomorrow' buttons; defaults to AI-suggested date or today

  • Notebook: 'Add to Google Calendar' checkbox appears when type is appointment, auto-checks on type change

  • Notebook: fixed stale closure bug — classification fields now persist correctly to DB

  • Handoff game: reset button on active game, bye week, and post-submission states

  • Handoff game: submit button on bye week so the game doesn't dead-end with no plays

  • Ignition: added git status clean check before retro step

“A retro written against a dirty working tree is a lie.”
— Session rule — added to ignition