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Build Log

Forge: Interaction Depth

June 22, 2026

Tap any event, understand what happened, see what Forge already did, act — without navigating away.

ForgeUXMobileEvent SheetMemory
1
event detail bottom sheet (mobile + desktop)
1
shared event presentation layer (event-display.ts)
1
Customer Detail rebuilt as Memory Hub
5
files built or rewritten
0
TypeScript errors

Timeline

Start
Session contract declared
Focus: interaction depth. North star: tap → understand → trust → act.
30m
event-display.ts extracted
Chip labels, colors, mobile summary, and getEventDetailSections() pulled into shared module.
1h
EventDetailSheet shipped
Mobile bottom sheet + desktop modal. Story-driven layout: What happened / Why it matters / What Forge did.
1h 30m
TodayCard wired
Both layouts tappable. Done/Snooze get stopPropagation. Sheet mounts only when open.
2h
Customer Detail → Memory Hub
Forge Memory panel, Needs Attention, Active Jobs with handling state, Automation History, Past Jobs.
2h 20m
Automations language cleanup
Business-language rule names, trust behavior spelled out, 90s cancel window visible.
2h 30m
tsc clean, seed fixed, session closed
Dev org ID seeded correctly. Working tree committed.

What shipped

lib/forge/event-display.ts — shared chip labels, colors, getMobileSummary(), getEventDetailSections()

components/events/EventDetailSheet.tsx — mobile bottom sheet / desktop modal, story-driven layout

components/dashboard/TodayCard.tsx — fully tappable, sheet wired, stopPropagation on Done/Snooze, imports from event-display.ts

app/(dashboard)/contacts/[id]/page.tsx — Memory Hub: Forge Memory, Needs Attention, Active Jobs with handling state, Automation History, Past Jobs, Call/Text quick actions

app/(dashboard)/messages/page.tsx + AutomationCard.tsx — plain-language rule names, trust behavior in descriptions

The sheet should feel like a field note, not a database receipt.

Zeb — Session 2 brief
Forge: Interaction Depth — June 22, 2026 · ForgeKit